Forums/ The 7th Continent/ 2nd Kickstarter Campaign7 posts
Posted
So, what actually comes in the expansion base? Other than stretch goals? Or is it just stretch goals ( there are, admittedly, a ton of them)? I couldn't figure it out from the KS page.
Posted
The expansion box started with a set of core content, which was expanded by the stretch goals. The original contents are listed under the "What Goes Up, Must Come Down" banner on the Kickstarter page:

It includes over 250 new cards, including two new curses, which you will have to overcome if you hope to leave the 7th Continent alive. Each one will provide a unique experience, pushing the survival skills of both novice and veteran explorers to the limit.


The stretch goals expanded the "core" expansion content with 240+ additional cards, including 3 new curses, 3 new characters, and 3 new game modes.

So if you buy the Veteran or Rookie bundle (with no optional buys), you'll get an expansion box with about 500 cards, including 5 new curses.
Posted
Ok, that's what threw me, the expansion has 250 cards, the stretch has 240, each with two curses... they're pretty similar.
Posted
What are the new game modes?
Posted
Immortal, traitor and
prodigy.
Posted
Thanks. Gonna look for info about those.
Posted
Traitor is introduced in Update 6.

Immortal is introduced in Update 17.

Prodigy is introduced in Update 50.
Forums/ The 7th Continent/ 2nd Kickstarter Campaign7 posts